Jun. 23rd, 2003

Magz

Jun. 23rd, 2003 03:27 pm
ralphmelton: (Default)
I've been meaning to write this for over two weeks now, but I've been busy.

Dave and Hope Maltz invited us to their house on June 7 for a very pleasant dinner. There, they showed us a fabulous toy called Magz.

Magz are nifty toys that consist of plastic sticks with magnets in the ends, and nickel-plated balls the magnets can attach to. So it's like tinkertoys, but with much more flexibility in the angles of connection, so it's much better for building something like an icosahedron.

Now, as you may or may not know, I have something of an obsession for polyhedral figures. It dates back to fourth grade, when I built paper models of polyhedra. But over the last five years or so, I've spent a lot of time in boring meetings visualizing elaboroate polyhedra, tracing out Euler paths on them, and so forth.

I took to the Magz with great zeal, so much so that I worried that I might be neglecting our hosts. Over the course of the evening, I built
- an octahedron
- a dodecahedron (not stable)
- a cuboctahedron (not stable)
- an icosahedron
- an octahedron with tetrahedra on each face
- a double-size dodecahedron
- a large tetrahedron

(http://www.magz.com/gallery/index.html has some pictures of things others have built.)

Since that evening, I've been plying with the toys behind my eyelids. There's no question; I need to have them.

But my googling for suppliers has revealed two varieties of this product: there's Magz, which is delightfully multicolored, and there's GeoMags, which one website describes thus: "GeoMags are similar to the more common Magz except GeoMags are of higher quality having stronger magnets and cost somewhat more." More pros and cons: the GeoMags come in only one color per package, and I've had color-related fantasies about things to build. But the GeoMags have the option of glow-in-the-dark pieces.

And so, because I'm on the fence, I turn to y'all:

[Poll #149160]
ralphmelton: (Default)
Pretty good session this time, particularly for a combat-heavy session. But there's some bits I want to share:

I ended up the session by saying (approximately),

As you enter the clearing, you hear the noise of pounding feet. A huge red lizard, fifty feet from nose to tail, lunges forward to grab a fleeing ogre. It flips him into the air like a rag doll, catches him in its mouth, and decapitates him with teeth the size of daggers. The ogre's head bounces on the ground and lands facing you. The head calls out, "Rescue my body, and I will owe you a mighty boon!"


I'm particularly pleased with the twist ending to that cliffhanger.

But since that evening, I've had a new appreciation for this technique of setting up the next combat at the end of the session, because of the salutary effects of having the players talk and think about what's coming up for a couple of weeks:
- It let's the players act better, because they've had time to think and plan. This in turn means that I can throw harder challenges at them.
- I think it builds anticipation: my players have been thinking about the fiendish tyrannosaurus and the horrors of its 5d8+13 bite, and thinking about the ways in which this fight could go badly wrong. This means that even if the fight becomes a pushover, there's still some thrill there.
- It lets me patch holes: if they talk about their plans beforehand and come up with an easy way to eliminate the excitement, it lets me think of ways to weasel around that if I want to.
- In the same vein, listening to my players' discussion gives me a chance to rule about potential rules issues ahead of time. For example, in the discussion last night, I pondered the issue of using dimension door to zip into the dinosaur's stomach, grab the ogre mage's body, and poof out (I ruled that it would work, but the problem might be the DC 23-30 Concentration check to get off the spell to bamf out), and about trying to get the halfling to ride the tyrannosaurus' neck and attack it without being attacked (possible, but a nasty Ride check).

so there's a lot of good here. I'll have to try this approach again.

Profile

ralphmelton: (Default)
ralphmelton

April 2018

S M T W T F S
1234567
891011121314
151617181920 21
22232425262728
2930     

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Feb. 25th, 2026 01:03 pm
Powered by Dreamwidth Studios