There's definitely a sweet spot in number of players and expansions to maximize tension while still making the goal possible. We attempted one epic game with 11 players and all the board-extending expansions, which is technically within the rules because adding a board should increase the maximum number of players by one.
This was fun, but only because it was a fun group of people who knew they were engaging in an experiment. The game itself was a disaster. We died in four rounds, and those rounds took all afternoon to play, including the obscenely complex board setup.
Additional experiments indicate that you should select ONE board-extending expansion per game. Probably ONE cards-only expansion is also doable in addition. Optimal players are 4-6. Since the enemy acts after every turn, adding more players actually reduces your chances of success.
As for specific expansions, I think that all of the board expansions have something to recommend them, though I think Innsmouth is my least favorite. I'm not as wild about the card expansions, though we haven't played with the last two.
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Date: 2012-06-08 03:33 pm (UTC)This was fun, but only because it was a fun group of people who knew they were engaging in an experiment. The game itself was a disaster. We died in four rounds, and those rounds took all afternoon to play, including the obscenely complex board setup.
Additional experiments indicate that you should select ONE board-extending expansion per game. Probably ONE cards-only expansion is also doable in addition. Optimal players are 4-6. Since the enemy acts after every turn, adding more players actually reduces your chances of success.
As for specific expansions, I think that all of the board expansions have something to recommend them, though I think Innsmouth is my least favorite. I'm not as wild about the card expansions, though we haven't played with the last two.