So, over the last few weeks, I've been massively addicted to the webgame Zuma. It's a puzzle/reflex game in the genre of Tetris; you're trying to insert balls into a curving line in such a way as to eliminate balls by generating sets of three.
I finally decided to download the deluxe version, planning to play for a while, then possibly buy it.
I had a really great game. I was unlocking new levels, I managed to get four extra lives without losing one--a really excellent performance.
And then, in the middle of my game, it suddenly said, "Your trial period is up. You must pay before you can play any more." Argh!
For a double Argh!, the game costs $24.95 to unlock. I'd been expecting $10 or so, and I'd figured that at that price, I would probably go ahead and buy it. At $25, though, I have to waffle some more.
I am quite vexed.
I finally decided to download the deluxe version, planning to play for a while, then possibly buy it.
I had a really great game. I was unlocking new levels, I managed to get four extra lives without losing one--a really excellent performance.
And then, in the middle of my game, it suddenly said, "Your trial period is up. You must pay before you can play any more." Argh!
For a double Argh!, the game costs $24.95 to unlock. I'd been expecting $10 or so, and I'd figured that at that price, I would probably go ahead and buy it. At $25, though, I have to waffle some more.
I am quite vexed.
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Date: 2004-10-23 09:00 pm (UTC)no subject
Date: 2004-10-23 10:04 pm (UTC)-- Dagonell
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Date: 2004-10-23 11:55 pm (UTC)no subject
Date: 2004-10-24 12:43 am (UTC)If something is cheap enough, more people are likely to buy it. It's silly to charge a lot for a quick and simple game - you can get more with volume. If your average person can rationalize it as, "I spent more than that on lunch twice this week, I guess I'll just make my own lunch a few days, then I can afford it," then they've got a sale. But when it gets into the area of, "Hey, I can get a new CD for cheaper - eh," then, not so much.