I've had an insight:
The PCs in my campaign are all a bit above the DMG's claimed average for characters of their level. Four of them have better-than-average stats, and Turok (the exception) benefited from my failing to understand the difference between CR and ECL. And I think that they're running a bit above average on treasure, too.
Given that, it's reasonable for me to give some of the opposition some improved stats and similar benefits, too.
The PCs in my campaign are all a bit above the DMG's claimed average for characters of their level. Four of them have better-than-average stats, and Turok (the exception) benefited from my failing to understand the difference between CR and ECL. And I think that they're running a bit above average on treasure, too.
Given that, it's reasonable for me to give some of the opposition some improved stats and similar benefits, too.