Sep. 1st, 2003
I got introduced to the RPG Donjon on Friday, and I want to gush about it; it completely rocks on toast.
It's a dungeon-crawling RPG that gives the players a lot of narrative control; if you successfully search for secret doors, you find one, darn it, whether the GM was expecting a secret door there or not.
It would require a GM and players who have a lot of common vision about what the game should be, but I find myself really yearning to try out this game. At $10 for a PDF, I consider this a great buy.
It's a dungeon-crawling RPG that gives the players a lot of narrative control; if you successfully search for secret doors, you find one, darn it, whether the GM was expecting a secret door there or not.
It would require a GM and players who have a lot of common vision about what the game should be, but I find myself really yearning to try out this game. At $10 for a PDF, I consider this a great buy.